We have a big game line-up planned for launch - the biggest of any retro arcade in the country in fact! There's plenty to get excited about at 1UP Arcade, with close to 80 games on their way to keep you entertained. As we get our games prepped and ready for placement on the arcade floor, we'll be updating our games list here.
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Need to contact 1UP Arcade before the launch for more information or a press kit? Shoot us a message through our Contact Us page!
Tekken 6 (Twin Linked)
Namco Bandai Games 2007 (System 357)
Featuring outstanding arcade graphics and running on the Playstation 3 based System 357, we look forward to all the versus fun to be had on our twin-linked Tekken 6 cabinets.
With Tekken 7 only being announced in 2015, Tekken 6 served for 8 longs years in arcades all around the world (including almost every arcade in Japan), which is a testiment to the staying power and depth of gameplay incorporated into this release.
Wonderboy in Monsterland
Westone Bit Entertainment 1986 (Sega System 2)
Having this game in our arcade launch line-up is like finding the holy-grail on your first day of adventuring. This Sega classic was developed by the little known 'Westone Bit Entertainment' studio (previously known as 'Escape') who were responsible for the original Wonderboy arcade game, and quite possible the best Sega Master System game ever - Wonderboy III.
Bring the unique mix of an arcade platformer with RPG elements, if you care at all about your arcade history then you simply must play this one!
Art of Fighting
SNK 1992 (Neo Geo MVS)
The second fighting game franchise on the Neo Geo MVS arcade platform (after Fatal Fury) wowed us with incredibly large, smooth scaling character sprites like nothing we'd seen before! Sure the game played a little ho-hum... but wow... look at those sprites!!!
Even today, there's something cool about the impressively large characters in Art of Fighting, and the feeling of being in close to the action. Furthermore, the Art of Fighting series would feed The King of Fighters 'supply chain' of new characters, meaning we'd later get to enjoy most of these fighting characters in a more controlled 'King of Fighters' gameplay environment. Gaming history is made here and that alone makes this game worth a play or two.
Seibu Kaihatsu 1996 (Seibu SPI System)
Capitalising on the incredible sucess of the Raiden SHMUP series, Seibu branched out to create the Raiden Fighters series, a new IP which allowed for the traditional formula to be mixed up with selectable player ships, and a crazier array of weapons than ever seen before!
Bridging the gap between the 'traditional' Raiden style vertical shooter (which was inspired by greats like Twin Cobra), and modern 'Bullet Hell' shooters like Batsugun & Armed Police Batrider, Raiden Fighters brings all new graphics and a wider breadth of gameplay than previous Raiden title - a must play for SHMUP fans!
Cyber Sled (Twin)
Namco 1993 (Namco System 21)
With the demise of arcades in the 90's, we also lost a range of special games to the sands of time which never offered the same experience playing at home. That's why it almost brings a tear to my eye to be able to present Cyber Sled for everyone to enjoy at 1UP Arcade's opening.
The gameplay centers around controlling a futuristic hovercraft tank through an arena while doing battle with an opponent (human or CPU controlled). Equipped with missles and a rapid-fire machine gun, various power-ups are available throughout the game, which feature improved radar, extra missiles, and shield re-charging. Think Atari Combat in 3D, with awesome dual-joystick controls the way a tank game should be!
Manx TT Super Bike (Twin)
Sega AM3 / Sega-AM4 1995 (Sega Model 2)
Get your riding gear on for Manx TT is coming to town! Set in the Isle of Man TT, we are incredibly proud to present this twin motorcycle racing game in a full dedicated cabinet.
Continuing on from the massive arcade success of Daytona USA, Sega once more offer crisp Model 2 system graphics at a steady 60FPS for an immersive racing experience. Add in a set of motorbikes which you actually lean into to steer around corners, and you have an experience not to be missed!
The House of the Dead 3
Sega / Wow Entertainment 2002 (Sega Chihiro)
Put the kids to bed because it's 'double-tap' time! This third installment in the popular arcade horror zombie-survival series ups the visual presentation by utilising the Sega Chihiro arcade platform - essentially a souped up Xbox system with extra memory.
Games like this insist on having a storyline, but we know you're not concerned about that. The important info is that there's two pump action shotguns to keep the zombies at bay, and a large rear-projection screen to take in all the action!
Spider-Man: The Video Game (4-Player)
Sega 1991 (Sega System 32)
Spidey and a host of supporting Marvel characters return again, only this time under the steady hand of Sega in a side scrolling 4-player brawler, styled similar to Teenage Mutant Ninja Turtles.
Play as either Spider-Man, Black Cat, Sub-Mariner or Hawkeye, and battle against The Kingpin, Venom, Doctor Octopus, Electro, Lizard, Scorpion, Sandman, Green Goblin, Hobgoblin, and Doctor Doom to live out all your Spiderman fantasies. Keen Sega fans will also notice familiar tunes from Sega's 1986 arcade game Quartet re-mixed into the games music.
X-Men vs. Street Fighter
Capcom 1996 (CPS2 System)
After having great success with their previous Marvel Comics licensed games X-Men: Children of the Atom and Marvel Super Heroes, Capcom went on to create their first 'VS' title and the first in the Marvel vs Capcom series (before the officially titled MVSC game).
With experience under their belt placing Marvel characters into essentially a Street Fighter (Alpha) style game, Capcom combined the two worlds and added new VS gameplay tweaks. This meant that battles are played out over a single tag-team round, with the ability to swap between your two characters at any time. Additional strategy is thrown into the mix with your alternate character recovering energy while not in battle, and a range of combined special moves being on offer. But all that aside, it was (and still is) awesome just to see these great characters present in the same game!
Fatal Fury: King of Fighters
SNK 1991 (Neo Geo MVS)
I have fond memories of playing the first Fatal Fury game at my local bowling alley. This colourful fighter with large, bold graphics was the creative development of Takashi Nishiyama, the creator of the original Street Fighter game, and was released as the very first fighting game on the Neo Geo MVS platform.
Fatal Fury was still exploring the one-on-one fighting game genre and as such, introduced some interesting features like multiple fields of play, and a very unique two human players vs the CPU opponent mode. If you haven't played Fatal Fury like this before, you simply must grab a friend and give it a try!
SNK 1993 (Neo Geo MVS)
Hooray for the sword fighters! Samurai Shodown was the original fighting game to successfully bring armed fighters together in a one-on-one fighting game with smooth and detailed gameplay. Utilising the Neo Geo's powerful 2D hardware, large sprites of a size rarely seen before were on offer and if that weren't enough, they scaled in and out as your fighters moved around the playfield!
If you haven't tried the original Samurai Shodown before, then head on down to 1UP Arcade to get an education in sword fighting games :-D
GTi Club (Twin)
Konami 1996 (PowerPC)
Just like in The Italian Job, now you too can drive a mini through crowded streets causing untold chaos (although the location is set in Côte d'Azur, rather than Italy). Konami's GTi Club twin racer is loads of competitive fun, with its approchable arcade racing gameplay and lively racing environments - packed with road-side obstacles, and shortcuts to get ahead of your competitors.
Strap yourself in for a single player game or race against a friend with our linked machines.
The Last Blade 2
SNK 1998 (Neo Geo MVS)
The sequel to The Last Blade takes the amazing original game even closer to perfection. I know that is high praise indeed, but The Last Blade 2 is such a sensational game, from top to bottom, and deserves more recognition that it will probably ever receive.
Choose from an impressive player roster of 20 characters to engage in fluid weapon and hand-to-hand combat, in a variety of mouthwatering settings - so representing the best 2D fighting game backgrounds ever created. We hope to present this fine game is a special dedicated cabinet, so you can experience the game like never before.
The King of Fighters 2003
SNK Playmore 2003 (Neo Geo MVS)
The year 2003 not only brought us SNK vs Capcom, but also the game that would end up being SNK's final KOF title on the MVS hardware (sigh)! However some 14 years ago, these were some of the arcade releases people were getting excited about.
Continuing on with the 'Playmore' feel which had been present since KOF'99, the 2003 installment once again revised the gameplay formula, while sticking to many of the KOF basics with tag-team matches selected from an incredible cast of around 40 characters.
SNK vs. Capcom: SVC Chaos
SNK/Playmore 2003 (Neo Geo MVS)
What was for years only a fantasy of fighting game fans became a reality when SNK (Playmore at the time) had their chance to pitch their fave characters, against the Capcom universe. Featuring a dozen characters each from both the SNK and Capcom worlds, you get to take control of fighters from game series like; The King of Fighters, Samurai Shodown, Street Fighter, and Darkstalkers.
I still recall the thrill of seeing all the Capcom characters drawn in SNK's art style for the first time. It was like they had been put through the wash and came out ready for placement in a KOF game :-D
Namco 1995 (Namco System 22)
Meet Rave Racer, the third game in the famed Ridge Racer series - and from this May 2017 1UP Arcade is proud to present this dedicated Rave Racer sit-down racing cabinet for all to enjoy!
With more tracks, more music, force-feedback steering and improved graphics over the previous Ridge Racer games, Rave Racer certainly made a splash when released in the arcades back in 1995. It was the first game to use high-resolution (for the time) 3D texture mapping, while running at 640x480 at 60 fps. This great game never received a home release, so this makes us extra proud to have Rave Racer available to play at our launch.
Rage of the Dragons
Evoga / BrezzaSoft / Noise Factory 2002 (Neo Geo MVS)
Yet another unique fighting game IP on the Neo Geo platform - you can see why the system built a reputation as a fighting game system! However this is no reason to complain as arcades were treated to around 14 years of glorious new fighting games during the reign of the Neo Geo MVS system.
Rage of the Dragons brings tag-team style fights, with a twist in that the player not currently in place, slowly restores energy. This adds another tactical level to ROTD's gameplay, as you pick your teams from the 14 available characters. While perhaps not as outstanding as well known series like The King of Fighters and The Last Blade, Rage of the Dragons is well worth discovering at 1UP arcade Brisbane.
Street Fighter 3: The New Generation
Capcom 1997 (CPS3 System)
Fans had waited 6 loooooong years for a true sequel to SF2, but with only 10 playable characters in the roster had Capcom taken a great step backwards??!
Not for a second... in fact, I think they may have taken their greatest step forward!! Yes we are limited to only 10 characters, but let's be honest, even when a game presents 40 choices, how many of us will ever play with more than a dozen characters? Furthermore, what Capcom managed to do here is inject a tonne of new blood to the series, while bringing forward everything they had learned to create an incredible fighting game. A special mention must go to the quality of the animation, which to this day stands as one of the best animated 2D games in history.
Street Fighter Alpha/Zero 2
Capcom 1996 (CPS2 System)
So what do you do when you have the worlds greatest gaming franchise and everyone's eyes are on you? The world is a buzz with talk of when we'll see Street Fighter 3, a true sequel to the fighting classic... well Capcom took a side-step of course!
Being a prequel to the 'original' Street Fighter 2, the SF Alpha series (or 'Zero' as known in South America) steps back in time to present a more youthful rendition of our Street Fighter faves, along with plenty of newcomers. For the first time since SF2 the graphics get a complete overhaul, taking on an anime inspired art style, as previously seen in Capcom's Darkstalkers/Vampire Savior series.
Super Street Fighter II: The New Challengers
Capcom 1993 (CPS2 System)
With so many variants released within the 'Street Fighter 2' era, SSF2 remains to this day my favourite incarnation of the classic SF2 series. Although adding only 4 new characters may seem a little light-on by today's standards, SSF2 represented a high-point in the evolution of the all time great gaming series.
Play as a well known 'classic' fighter, or one of the new challengers, and all with an incredible balance to the fighting mechanics - and just before the influx of Super-moves, counters/parries and tag-team options meant you'd need a PHD to ever master a fighting game.
The King of Fighters '98
SNK 1998 (Neo Geo MVS)
OK, so why are we starting with KOF'98? Well aside from being regarded as one of the strongest games in the series, KOF'98 represents a high-point in the evolution of the series, with a giant player roster, and very well resolved gameplay. If there was one game which represented the series, it might well be this one.
The King of Fighters series may never have garnered as many fans in the west as Street Fighter or Mortal Kombat, but that doesn't mean this game isn't worthy of your time. Bringing team-matches to the fighting game genre, you select 3 characters and the order which they'll enter the fight to create your own ultimate fighting team. This unique gameplay mechanic means there's heaps of variety and player skills to master for each fight.
Nazca Corporation 1996 (Neo Geo MVS)
When talking about arcade games, if you exclude all the golden era games like Space Invaders and Pacman, there are not many titles which get mentioned more often than Metal Slug. Jam packed with addictive action and charisma, Metal Slug has earned itself a cult-like following, and spawned many sequels - although nothing quite impresses like the original game.
From the creative minds and learnings during the production of Cyber Lip, In the Hunt and Gunforce 1 & 2, the former Irem crew put all their experience together to make a run and gun game we'll revere for all time.
How could a game series developed by the bankrupted Midway, become one of the highest earning media franchises of all time raking in over $5 billion!! Do we all love fighting games that much, or do we all like the gore even more? Perhaps we like mixing them both :-o
This is the first game to take the one-on-one fighting genre paved by Street Fighter 2, and carve out it's own style. Love it or hate it, MK fans are passionate and so we are incredibly proud to not only have the original Mortal Kombat at our Brisbane arcade, but also it's sequels MK2, and Ultimate MK3. I can smell the fatalities already...
Historically games based on movies have not gone well... like asking a friend to draw a portrait of you; the subject is amazing but the outcome is embarrassing :-( However for the Alien movie series, we received a couple of great arcade games - the first of which is this side-scrolling shooter based on the second 'Aliens' movie
As an experienced developer of side-scrolling shooters (Contra anyone!?), Konami did an impressive job of bringing all the Aliens face-hugging joy to your local arcade back in 1990... And now in 2017 you can relive it all again.
Toaplan are better known for their horizontal shooters than puzzle games (let's not forget Zero Wing's famous quote: "All your base are belong to us"), but when they put their creative hands to this Bubble Bobble inspired platform puzzle game, they got everything right.
It's easy to see the Bubble Bobble influence here, but rather than being a rip-off or clone, Snow Bros massively succeeds in creating it's own incarnation of the platform puzzle genre with a game which is highly addictive and original. To visit an arcade and not play this game should be a crime!
Garou: Mark of the Wolves
SNK 1999 (Neo Geo MVS)
Walk the road less travelled. If you're a fighting game fan then you've probably played Street Fighter, Mortal Kombat, The King of Fighters or even Samurai Shodown, but if you haven't yet discovered Garou: Mark of the Wolves then you're in for a real treat!
As the eighth installment of the Fatal Fury series, and being released late in the Neo Geo' systems life-span, this game is a superb execution of the fighting game genre. The gameplay is strong and balanced, the characters offering a lot of variety, and the graphics some of the best to grace a 2D fighter - just shy of the SFIII series! An essential play!!
Ultimate Mortal Kombat 3
Considered by many as the high-point of the Mortal Kombat series, Ultimate MK3 takes the third installment of this popular series, and improves upon the gameplay balance and adds several extra characters over the standard MK3.
MK3 received a full graphical make-over from MK1 and MK2, improving the capture technology used on the previous two games to create a more cohesive look. But graphics aside, this has always been my favourite of the MK series and a proud addition to the arcade floor.
Bad Dudes Vs DragonNinja
Data East 1988
What would happen if you combined Shinobi and Double Dragon? I think you'd get a game a lot like Bad Dudes Vs DragonNinja. Working as a side-scrolling like Double Dragon, only you move around on a fixed plane like a platformer game - with several fields of play similar to Shinobi.
Known as both 'Bad Dudes', or just 'DragonNinja', this great game is even more enjoyable in two-player mode. I'm looking forward to seeing this back in an arcade setting and giving it a good play! ;-)
The Last Blade
SNK 1997 (Neo Geo MVS)
Just like people, some games have just 'got it'! They are over-flowing with style, carisma and appeal, which make them likable to everyone - and this is one such game.
Known as 'Bakumatsu Rouman: Gekka no Kenshi' in Japan, SNK knocked it out of the park with The Last Blade series, perfectly capturing the Bakumatsu era in Japan, with lovable characters all being perfectly rendered. But the beauty is far more than skin-deep when you get comfortable with the fluid gameplay mechanics. A fighting game where all the pieces fit together so perfectly - coming soon to your Brisbane arcade...
After the massive success of TMNT arcade - one of the best coin gobblers of all time with simultaneous 4-play gaming - Konami backed it up with another great franchised game, this time based on the incredibly popular 'The Simpsons' TV series.
While most fans will usually hold one game or the other as their fave 4-player fighter, The Simpsons arcade did a tremendous job of bringing such unassuming suburban characters to the beat'em up genre. Regardless of which game is your pick, we'll have them both set on free-play and ready for you at 1UP Arcade Brisbane!
Teenage Mutant Ninja Turtles
Certainly not the first 4-player arcade beet'em up, but possibly the one which defined the genre. As a 12yo boy I couldn't help but be caught up in 'Turtle Mania'... after all, at that age I was their target demographic!! But seeing how well they brough these four turtles to life on the arcade screen was simply amazing - and still is to this day. Not even Michael Bay managed to capture the true spirit of the turtles like Konami did way back on 1989.
Both a master-piece of gaming adaptation, and 4-player mayhem - with the number of enemies increasing according to the number of turtle players in the game - Konami's hardware didn't shy away from filling the screen with foot-soldier sprites, and all the ninja turtle mania you could hope for.
Puzzle Bobble / Bust-A-Move
Taito 1994 (Neo Geo MVS)
Bubble Bobble is back - in puzzle form! Play single player or two player competitive in this puzzle game where you aim to accurately shoot your colour spheres into matching coloured sets, thus preventing these nasty sphere from getting the better of your cute little dragon. I'm sure there's a plot in there too - but it's the addictive gameplay that will bring you back.
Although the Neo Geo platform didn't receive a lot of puzzle games, Bubble Bobble (aka, Bust-a-move in North America) has always been a crowd favourite being built upon the much loved Bubble Bobble franchise, while also being very approachable to play for newcommers.
Aicom / SNK 1998 (Neo Geo MVS)
If you have never played (or seen) Blazing Star, then you're in for a treat! Remember seeing the incredible pre-rendered 3D graphics of Donkey Kong Country, or Killer Instinct for the first time? Well apply that same methodology to a SHMUP (aka, Shoot 'em Up) and you'll know what to expect.
As the sequel to Pulstar, which was closely based on the classic R-Type series, Blazing Star takes a greater gameplay departure form the R-Type style, and as a result is more of it's own game - and all the better for it! Quite possibly one of the greatest 2D side-scrolling shooters ever, we are very proud to have Blazing Star in the arcade.
SNK 1990 (Neo Geo MVS)
Another launch title for the Neo Geo MVS / AES twin platform, Cyber Lip was the opening Run-and-gun offering from SNK for their new system. Taking much inspiration from the success of Contra, Cyber Lip features fast gameplay with the ability to shoot vertically (up and down while jumping), in addition to left and right. This makes for a hectic game at times with enemies closing in from all angles. Another great feature is the option to choose your path through the game.
Game Fact: Some developers from Irem were involved in the creation of Cyber Lip, and these developers later went on to work on the Metal Slug series.
ADK / SNK 1990 (Neo Geo MVS)
The Neo Geo launch titles were all about showing off what the new hardware could do, and covering as many game genres as possible for the launch of this new system. So where does this leave Ninja Combat? Well at times all over the place :-/
There are many cool elements to this side-scrolling platform beat/slash/shoot'em up, but they don't always come together well. My quest for gaming perfection aside however, there's a load of fun to be had here if you don't take the game too seriously, and I do remember being impressed when I first saw this game in the arcades back in 1991. So job well done ADK & SNK!
The Super Spy
D4 Enterprise / SNK 1990 (Neo Geo MVS)
As one of the launch titles of the Neo Geo, The Super Spy set out to impress. I'll jump right in and say that this isn't the greatest game ever made, and it does suffer from being too repetitititititive - but there's plenty of fun to be had here also!
Being a kind of a 'Mike Tyson's Punch Out!!' adventure game, The Super Spy succeeds in bringing together unique gameplay, with action and RPG like elements, plus some of the largest sprites ever seen in a game at the time. Later we would even see SNK have another take on this new genre with Crossed Swords.
Ninja Master's: Haō Ninpō Chō
ADK / SNK 1996 (Neo Geo MVS)
I have to be honest here - I really like Ninja Master's! I know there's a tonne of fighting games and although Ninja Master's may not appear to bring anything new to the table, I think it's the way everything comes together which makes this game so enjoyable for me.
Ninja Master's Haō Ninpō Chō (translated to 'Scrolls of the Supreme Ninja Arts') may not have presented the largest sprites or special moves of it's time, but everything is well produced, from presentation, to graphics, to gameplay. I think you'll find the fighting system to be pretty slick and well rounded. So if you're a fan of Street Fighter or The King of Fighters, then definately check this game out!
What boy doesn't want to be a Ninja!? I remember when the silky-smooth moves of Joe Higashi first caught my eye as an 11YO, and I knew this game was for me. Bring back all those childhood Ninja memories with the original Shinobi arcade game.
Pack full of fast-paced, dual-plane platforming excitement, magic, and swift Ninja moves. Inspired from the gameplay style pioneeded by Rolling Thunder a few years prior. Good times!
We know there's a lot of Tekken fans out there, so this one's for you! To be honest, even with all the sequels made since, the first Tekken game is the one I played the most. It was located at the back of my local Video Ezy store (R.I.P. video rental stores), and was my frequent coin-cruncher until being replaced a few years later by the much loved, Street Fighter III: The New Generation.
Tekken impressed by developing it's own gameplay style, rather than copying directly the fighting mechanics set by previous big name fighting games like Street Fighter 2 and Mortal Kombat. For that alone (and the fact you can string very cool sequences of moves together), Tekken always deserves respect.
Street Fighter II: The World Warrior
SF2 was so sucessful that it proctically defined the arcade fighting game genre, and is even often referred as 'the original Street Fighter game', dispite being the sequel to the much less popular Street Fighter.
With larger and better animated sprites than most games preceeding it, Capcom's SF2 introduced many fighting game mechanics - like 6-button controls, circular & charge special moves, blocking attacks and of course an intuitive combo system - which would go on to forever change arcade fighting games.
Virtua Cop 2
Featuring three stages, Virtua Cop 2 improved on the first game which set the pace for all 3D shooting games to follow. Using a system whereby the player is taken on a predetermined path, the player must shoot enemies as they appear throughout the scenery, while some key interactive elements are selected during play by shooting them to choose different paths through each level. A unique target marker is used to highlight enemies which changes colour to indicate when the enemy will shoot back. At the end of each level there is a boss battle, as well as one extra final boss battle after all three levels have been finished.
Those old enough to remember playing Virtua Cop 2 in the arcades during the 90's, will remember it's hunder for coins - so 1UP's free-play model will allow you to scrub-up on your shooting skills, without empting the piggy bank!
Seibu Kaihatsu 1993
I will never forget the first time I saw the lock-on purple Plasma weapon in the arcades! Raiden 2 expands on the original shooter with enhanced graphics and two new weapons - the Plasma Beam, which can lock onto targets but does damage slowly; and the Cluster Bomb, which does less damage than regular bombs but strikes a larger area. There are eight missions in the game, with bosses (unofficially) called Death Walkers, Ichneumon, Shadow Submarine, Fort Cyclops, Dread Bomber, Manticore, Whisper and Cranassian Headquarters.
The Raiden series is held with a very high regard as one of the best SHMUPS ever made, and certainly a stand-out SHMUP before CAVE and R8zing introduced the 'Bullet-Hell' era of SHMUPS.
Mortal Kombat II
Mortal Kombat II, consider by some as the best game in the series, improves the gameplay and expanding the mythos of the original Mortal Kombat. The second installment of the MK series introduces more varied Fatality finishing moves plus several iconic characters, such as Kitana, Mileena, Kung Lao, Noob Saibot, and the series' recurring villain, Shao Kahn. A fan favourie everywhere, and we are proud to have our dedicated original MKII cabinet included in our launch line-up of arcade games.
...and there's plenty more to come!
We have our work cut out for us preparing Australia's largest range of classic arcade games for our grand opening in April, however as we get each game prepped for play, we'll be sure to keep our games list updated so you know what will be on offer.