

The first Samurai Shodown turned out to be quite a success for SNK, and popularised the weapon-based one-on-one fighter genre. So not wanting to do a quick rehash, SNK would build a mostly new game engine for this sequel, further tightening the controls, adding 6 new characters (with 2 characters from the original not being brought forward), and advancing the combat system.
Adding an extra dimension to the fighting mechanics, Samurai Shodown II was the first fighting game to implement a 'Parry defense system', meaning you could deflect your opponent's attack at the very last moment, to leave them exposed to a counter-attack. This high risk, high reward play mechanic, would go on to be popularised in the Street Fighter 3 series of games.
Also Known As
Samurai Spirits II
Samurai Spirits II
Released
1994
1994
Publisher
SNK
SNK
Genre
VS Fighter
VS Fighter
Scores Submitted
3
3